Rockets are REALLY LOUD!!!
Spacing Out with the Everyday Astronaut have made a cool episode that touches on how loud rockets are and NASA’s Sound Suppression System. Check out the video below:
Spacing Out with the Everyday Astronaut have made a cool episode that touches on how loud rockets are and NASA’s Sound Suppression System. Check out the video below:
Ian Shepherd does plenty of great work on educating people about dynamics and loudness for music, and he has collaborated with MeterPlugs on a website called Loudness Penalty that analyses your music’s loudness to see how much it might get turned down when normalised by the various online platforms such as YouTube, Spotify, etc. Ian … Read more Loudness Penalty
Vox have put together a neat little video about what goes into the sound for televised sporting events. It is very American-centric in sports choices, but gives some great insight into what is involved. Check it out below.
Soundworks Collection have posted up a neat short masterclass video with sound editor Mark Mangini (Blade Runner 2049, Mad Max: Fury Road) about his process, particularly with regards to choosing sound effects. Check it out below:
The Monterey Bay Aquarium Research Institute (MBARI) is a nonprofit oceanographic research centre that has set up a live stream of audio from a hydrophone set up at 900 metres below the ocean’s surface just outside Monterey Bay, California. You can tune in to an (almost) live stream anytime at the YouTub stream below: MBARI … Read more Deep Ocean Sounds from 900m
The New York Times have published a really neat 360 video featuring Gordon Hempton discussing silence and his work, focussing on the Hoh Rain Forest, in Washington State. It is really well put together, and although I’m not sure I’m into the 3D treatment on the voice over as you move about, I reckon it is … Read more Gordon Hempton 360 Video
The BBC have released more than 16,000 sound effects online under the RemArc Licence which allows for personal, educational or research purposes. This is a fantastic resource for students and can be accessed at: http://bbcsfx.acropolis.org.uk/ http://bbcsfx.acropolis.org.uk/
Chris Lane has written up a review for Designing Sound of a few of the common and free 3d audio spatialization plug-ins currently available for gaming and VR. It also serves as a good introduction to some of the possibilities allowed through these tools. Read the full article at the link below. http://designingsound.org/2018/03/29/lets-test-3d-audio-spatialization-plugins/
Exporting OMFs and AAFs from Premiere to import into Pro Tools for audio post-production work is an extremely common task, but it is fraught with dangers that might not make it work as well or as smoothly as it should. Following the proper process should maintain metadata through the whole process, and avoid the possibility … Read more Export AAF/OMF from Premiere
Walter Murch is a true master of film and sound editing, and Academy Originals have posted up a couple of videos recently of Murch discussing what sound editing and mixing is. You can get some insights by checking out the videos below.