Zimoun
This guy makes some interesting large scale sound art installations: http://www.zimoun.net/works.html
This guy makes some interesting large scale sound art installations: http://www.zimoun.net/works.html
There is an interesting resource that shows the DR meter readings (DR stands for “Dynamic Range”) for loads of albums. The database was put together to educate people more about the loudness wars. Check it out here: http://www.dr.loudness-war.info/ It is arguable whether the DR type reading is still the best option now that LUFS and … Read more Dynamic Range Database
There is a pretty cool library of Creative Commons Impulse Responses maintained online by The University of York: http://www.openairlib.net/ Most of the impulses are shared with the Creative Commons Attribution and Share Alike license. Attributing credit when using an impulse response in a commercial project is rarely practical, but this resource is very useful nonetheless … Read more Impulse Responses
For a while now I have thought it might be handy to have a slide whistle for cartoon sound design elements. A few years back I was doing quite a bit of sound design for some educational animated computer games and found that slide whistle sounds were really handy, and I relied on just a … Read more Slide Whistles for Cartoon Sound Design
There are a bunch of interesting audio illusions that people can try. A couple of the main ones are binaural beats and the shepard tone. Binaural beats have a few uses including therapy, although they can also be harmful and cause fits in people who suffer from epilepsy apparently. Two tones are played that are … Read more Audio Illusions
This is actually something I wrote up a couple of years ago when I upgraded my digital portable recorder from a Zoom H4n to a Tascam DR-680. It just touches on my experiences with both these bits of gear, mainly regarding noise performance, and also about interfacing them with an external field mixer… The Zoom … Read more Using a Sound Devices 442 with a Zoom H4n or Tascam DR-680
I plan on working on a few things where one or two Black Magic Cinema Cameras (BMCC) are to be used in the near future, so I have got hold of one of the cameras to test out audio on it. A lot of video people seem quite excited about these cameras – they are … Read more Sound to Camera – Black Magic Cinema Camera
I went and checked out the Soundbyte session at AFTRS yesterday that was presented by the ASSG (Australian Screen Sound Guild). These events are a great opportunity for audio professionals in the film and media industry to share information. Last night’s presentation was from a panel of 4 people involved with some stage of the … Read more AFTRS Soundbyte – Sound for Lifestyle and Reality TV
I’ve had to do a bit of VO (voice over) recording and editing for some games lately that will end up as apps for iPads etc. The work has got me thinking about levels again, and what is the right “standard” to use. Unfortunately there isn’t really a proper standard to adhere to as such, … Read more Mixing levels for mobile devices
There is an interesting article that I recently came back across (it was written over 5 years ago) about sensible recording levels and the use of VU style metering when recording here: http://www.massivemastering.com/blog/index_files/Proper_Audio_Recording_Levels.php The crux of it is that it is much more important to your sounds to work with your analogue gear (preamps mostly) … Read more Proper Recording Levels